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Application Tutorial Type Tutorial Name
LightWave Aurora-Attractor Aurora_Attractor Alien Bug
Modeling Trendwhores 1
Animation To be added soon.
HardFX To be added soon.
SoftFX To be added soon.
ClothFX To be added soon.
ParticleFX
Dust in the Wind 1
Dust in the Wind 2
Image Based pFX
Plug-in/LScript writing Plugin Project Creation
TAFA TAFA ParticleFX 1
TAFA Multiple Objects
Miscellaneous applyIKFK Demo

  Notes: For the most part I am assuming you have a fundamental knowledge of how to use the base application for which each of these tutorials are created in. But I've ranked the experience level for each tutorial by the minimal level a user should be at before they start to get frustrated trying to figure out where certain tools are or leaps of faith are being made. 

Beginner - Someone new to the application or process presented.
Moderate - Some one who has a fairly good knowledge and ability to navigate around the application.
Advanced - Someone that is very familiar with the application and does not need a lot of directions to complete a certain task.

Date - The date the tutorial was written/rewritten and added to this webpage.

Modeling
 Trendwhores 1 Experience Level: Moderate
Date: Aug 2004
 
Tutorial
 Description: A quick and easy method to create and render one form of trendwhore. What is a trendwhore? Come, see, learn, enjoy.
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 Aurora_Attractor Alien Bug Experience Level: Moderate
Date: Sept 2005
 
Tutorial
 Description: This tutorial walks you through the method I used to create the alien bug used in my Aurora_Attractor demo clip. Note - This tutorial only walks you through creating and surfacing the bug and only briefly describes the actual rigging and animating of the bug.
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Particle FX
 Dust in the Wind 1 Experience Level: Moderate
Date: Sep 2004
 
Tutorial
 Description: This tutorial will attempt to show you how to turn a solid object into a dusty smoke effect using hypervoxels.
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 Dust in the Wind 2 Experience Level: Moderate
Date: Oct 2004
 
Tutorial
 Description: This tutorial will attempt to show you how to turn a solid object into a dusty smoke effect using particles and hypervoxels.
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 Image Based pFX Experience Level: Beginner
Date: Sep 2004
 
Tutorial
 Description: This tutorial will help get you started in the world of image map based particle emitters and effects. While this is a rather simple demonstration it should teach you some techniques that will get you up and started for that big ole Balrog you want flames shooting out of!
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Plug-in/LScript writting
 Plugin Project Creation Experience Level: Advanced
Date: Dec 2004
 
Tutorial
 Description: This tutorial will show you how to use VC6 to setup a 'HelloWorld' plugin project. More importantly it will show you a decent workflow for interacting fast and easy with LW while working on plugin development.
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TAFA
 TAFA Particle FX 1 Experience Level: Beginner
Date: Mar 2005
 
Tutorial
 Description: Timothy Albee's Facial Animation studio (TAFA) is a new program designed to allow the user to develop award winning lip-synch and facial animation. It takes the simple power of morphs and translates then into an even more powerful, single MorphMixer or .mdd file file. The natural design for TAFA is geared specifically towards facial animation plain and simple. Yet since it uses morphs any type of morphed object can be created and used for animation in TAFA.  This first in a series of tutorials will begin to explain the basics of some of the expanded uses of TAFA especially in the realm of orchestrated particle effects.
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 TAFA Multiple Objects Experience Level: Moderate
Date: Mar 2005
 
Tutorial
 Description: TAFA is designed to allow you take an object with a bunch of morph groups and create nicely blended and smooth morphed animations. But what if you wanted to work with more then one object and you wanted the normal morph smoothing but not between the different objects? Well guess what TAFA can do this. In fact I found another surprise, it can do it with objects with different point counts! This tutorial shows you a work method to use TAFA to coordinate multiple objects each with their own morph groups in one scene. 
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Miscellaneous
 applyIKFK Demo Experience Level: Moderate
Date: Jan 2005
 
Tutorial
 Description:Greg Malick and Paul Smith have joined forces and created a great new plugin to easily add IK/FK blending into your LW rigs. This is a quick video tutorial showing you how to use this new plugin.
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